Welcome![Sign In][Sign Up]
Location:
Search - gui in opengl

Search list

[OpenGL programeplan

Description: E战机是我花了几个月做的一个简单飞机游戏引擎,目前它支持,自定义资源,自定义单位,编辑关卡等功能! 因为我不是很懂OpenGL所以目前本游戏~还是使用GUI绘图~ 对CPU的~要求比较高~ 而且~OpenGL的纹理不是支持任何尺寸的图片~ 文件说明 Reslist.gam 游戏资源文件 游戏所需要的图片资源都在这里定义~ 目前它还是以文本形式保存的 WAV.txt 游戏声音资源文件~ 游戏里面用到的声音都在这里~ 也是文本保存 UnitX.txt 单位定义文件 所有游戏单位的定义都在这里~ 包括自己的飞机~ 子弹 敌人~等等~ 敌人如何行动也是在这里定义的 Level.lev 游戏关卡文件 保存了游戏关卡数据文件 使用以上4个文件 你就能做出你自己的飞机游戏了~~ 你也可以试着把这个未完成的关卡完成~ 目前地图编辑器正在开发中~~ ========================= 控制说明 发射子弹 空格 Ctrl 炸弹 方向键 控制行动 ========================= -- 其他功能继续完善中 -- -E. fighters is I spent a few months to do a simple game engine aircraft, which currently support from the definition of resources, Since the definition of units, editing functions such as hurdles! I do not really understand them because currently the OpenGL games or use GUI ~ ~ drawing on the CPU requests than ~ ~ ~ and higher OpenGL texture is not in support of any size photo-documented Reslist.g am documents game game resources needed resources are pictures here - definition version of the current form it is the preservation of WA V.txt game voice resource documents game inside-the voices are used in the text is here ~ UnitX preservation. txt units definition files all game units in the definition here - including its own aircraft bullets enemies ~ ~ ~ enemy, etc. How can people in actio
Platform: | Size: 652427 | Author: 杨明 | Hits:

[OpenGL programfrog3d-0.5.tar

Description: Frog3d (Free Rendering Object Graphic 3D) is a 3ds file viewer. it is writen in C++ and use QT for the GUI and OpenGL for the rendering
Platform: | Size: 221521 | Author: mhp | Hits:

[OpenGL programeplan

Description: E战机是我花了几个月做的一个简单飞机游戏引擎,目前它支持,自定义资源,自定义单位,编辑关卡等功能! 因为我不是很懂OpenGL所以目前本游戏~还是使用GUI绘图~ 对CPU的~要求比较高~ 而且~OpenGL的纹理不是支持任何尺寸的图片~ 文件说明 Reslist.gam 游戏资源文件 游戏所需要的图片资源都在这里定义~ 目前它还是以文本形式保存的 WAV.txt 游戏声音资源文件~ 游戏里面用到的声音都在这里~ 也是文本保存 UnitX.txt 单位定义文件 所有游戏单位的定义都在这里~ 包括自己的飞机~ 子弹 敌人~等等~ 敌人如何行动也是在这里定义的 Level.lev 游戏关卡文件 保存了游戏关卡数据文件 使用以上4个文件 你就能做出你自己的飞机游戏了~~ 你也可以试着把这个未完成的关卡完成~ 目前地图编辑器正在开发中~~ ========================= 控制说明 发射子弹 空格 Ctrl 炸弹 方向键 控制行动 ========================= -- 其他功能继续完善中 -- -E. fighters is I spent a few months to do a simple game engine aircraft, which currently support from the definition of resources, Since the definition of units, editing functions such as hurdles! I do not really understand them because currently the OpenGL games or use GUI ~ ~ drawing on the CPU requests than ~ ~ ~ and higher OpenGL texture is not in support of any size photo-documented Reslist.g am documents game game resources needed resources are pictures here- definition version of the current form it is the preservation of WA V.txt game voice resource documents game inside-the voices are used in the text is here ~ UnitX preservation. txt units definition files all game units in the definition here- including its own aircraft bullets enemies ~ ~ ~ enemy, etc. How can people in actio
Platform: | Size: 652288 | Author: 杨明 | Hits:

[OpenGL programfrog3d-0.5.tar

Description: Frog3d (Free Rendering Object Graphic 3D) is a 3ds file viewer. it is writen in C++ and use QT for the GUI and OpenGL for the rendering
Platform: | Size: 221184 | Author: mhp | Hits:

[OpenGL programOpenSceneGraph_Quick_Start_Guide

Description: 《OpenSceneGraph快速入门指导》是目前唯一一本官方认可的开放场景图形渲染库OSG初学者教程书籍。作者为OpenGL编委会的资深专家Paul Martz,译者:王锐,钱学雷- OpenSceneGraph Quick Start guide, is the only one officially recognized the opening scenes of graphics rendering library OSG tutorial books for beginners. The author is a senior expert in OpenGL Editorial Paul Martz, Translator: Wang Rui, Qian Xuelei
Platform: | Size: 1432576 | Author: 王锐 | Hits:

[Game Engine3D_Engine_opengl

Description: 基于opengl的3D游戏引擎代码 包含 GUI界面管理模块窗口引擎模块粒子特效模块输入系统模块 消息管理模块 音频管理模块 游戏场景模块 资源管理模块-Based on the 3D game engine opengl code contains GUI interface management module window particle effects engine module module module input system management module audio message management module game scenes module resource management module
Platform: | Size: 5310464 | Author: minny | Hits:

[Multimedia DevelopGLUI_Window_Template_src

Description: gui opengl template, help you make gui in opengl environment
Platform: | Size: 6144 | Author: aa | Hits:

[OpenGL programGLUI_Window_Template_exe

Description: Opengl GUI, help you make gui in opengl enviroment
Platform: | Size: 87040 | Author: aa | Hits:

[Embeded-SCM DevelopOpenGL

Description: 嵌入式GUI OpenGL源代码。OpenGL是嵌入式开发中常用的一种GUI系统。-Embedded GUI OpenGL source code. OpenGL is commonly used in embedded development system, a GUI.
Platform: | Size: 4571136 | Author: 林博恒 | Hits:

[VC/MFCPremier.Press.-.Focus.on.SDL.eBook-LRN

Description: 不是微软开发的一套API,比DirectX简单,并且支持多个平台,包括windows和linux等操作系统。SDL是Simple DirectMedia Layer的缩写。对于初学编写游戏非常的游泳,并且可以作为嵌入式GUI开发的一个基础平台。-another API not written by Microsoft that is simpler than DirectX and is supported on a number of platforms, including Windows and Linux. The name of the API/SDK is the Simple DirectMedia Layer, or SDL for short. The cool thing about SDL is that if you use standard ANSI C/C++ along with it, you can port your games and applications to other platforms in a matter of hours or a day at most. This is the real power of SDL—portability. Focus On SDL will get you up and running with the SDL system almost immediately. This book will bring you up to speed with this elegant and clear API in no time.
Platform: | Size: 7825408 | Author: xpcodin g | Hits:

[OpenGL programOpenGL_lesson

Description: 一个关于OpenGL的颜色、灯光、混合、烟雾等参数编写的实用教程,清晰易懂-One on the OpenGL color, lighting, mixing, smoke and other parameters to prepare a practical tutorial, clear and understandable
Platform: | Size: 58368 | Author: 杨雨枫 | Hits:

[OpenGL programgui

Description: opengl GUI sample program
Platform: | Size: 3072 | Author: bb | Hits:

[OpenGL programfltk-2.0.x

Description: 一个轻量级的GUI开发库。但这轻量级并不代表功能的羸弱,相反,FLTK在具有基本的GUI功能之外,还拥有一些特殊的功能,比如跨平台、内置 OpenGL功能、速度更快、尺寸更小、协议宽松等。当然,缺点也是有的,比如对于复杂的界面构件支持不够,资源支持的不足等-A lightweight GUI development library. But lightweight does not mean a weak feature, on the contrary, FLTK GUI that has the basic features, also has some special features, such as cross-platform, built-in OpenGL functionality, faster, smaller, loose agreement and so on. Of course, some disadvantages also, such as support for complex interface components is not enough resources to support the lack of
Platform: | Size: 3524608 | Author: langjian98 | Hits:

[matlabfltk-1.1.10-source

Description: FLKT是C++之父写的教材中用到的GUI库。-FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX® /Linux® (X11), Microsoft® Windows® , and MacOS® X. FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation. FLTK is designed to be small and modular enough to be statically linked, but works fine as a shared library. FLTK also includes an excellent UI builder called FLUID that can be used to create applications in minutes. FLTK is provided under the terms of the GNU Library Public License, Version 2 with exceptions that allow for static linking.
Platform: | Size: 3566592 | Author: osgis | Hits:

[OpenGL programmill_gl

Description: 一个opengl+glut风车,支持加速、调色、动态模糊 可以方便的改变叶片个数和形状 有简易GUI-A mill in opengl, GUI, motion blur supported
Platform: | Size: 4096 | Author: 声音 | Hits:

[Special EffectschenzhenBMPa

Description: 图像处理已经成为计算机图形学的一个重要方面,VC++是最适合用来做图像处理工具了,因为使用C语言能很方便的封装各种复杂的图像处理算法,并以类的形式表达出来,充分利用面向对象技术;而且,在VC中还可以很方便地使用Windows GUI 的API,并利用内建OpenGL SDK 以及 DirectX SDK 来充分支持动画设计,当然也可以使用第三方的图形处理库来简化编程-Image processing has become an important aspect of computer graphics, VC++ is the most suitable image processing tools used to do, because the C language can easily package a variety of complex image processing algorithms, and expressed in the form class, fully the use of object-oriented technology and, in VC you can easily use the Windows GUI API, and use built-in OpenGL SDK and DirectX SDK to fully support the animation, of course, you can use third-party graphics library to simplify programming
Platform: | Size: 807936 | Author: Cherlas | Hits:

[OtherCPP-GUI-Programming-with-Qt-4

Description: 完全更新,新的显著覆盖数据库,XML,和Qtopia嵌入式编程 涵盖包括Windows Vista支持所有Qt4.2/4.3的变化,原生支持CSS部件造型,SVG文件生成 包含独立的二维和三维的章节,覆盖的Qt4.3的新的图形视图类,并介绍的QPainter的OpenGL后端 包括外观和感觉的定制和应用程序脚本的新的篇章 说明Qt 4的模型/视图结构,插件的支持,布局管理,事件处理,容器类,以及更 在没有其他覆盖的先进技术,本书从创建插件与本地API接口 包括一个新的Java版本的Qt Qt的占碑新的附录,-Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3 s new graphics view classes, and an introduction to QPainter s OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4 s model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book–from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt
Platform: | Size: 14185472 | Author: 威震开 | Hits:

[GDI-BitmapGLUI_Window_Template_src

Description: gui opengl template, help you make gui in opengl environment
Platform: | Size: 6144 | Author: hxb727567 | Hits:

[MiddleWaregui

Description: Small but very complete GUI library that runs in all platform over SDL or OpenGL
Platform: | Size: 175104 | Author: reduz | Hits:

[MiddleWareJNetCAD

Description: JNetCAD is a simple Java GUI for importing and exporting several CAD formats. Each im- and export module exists as JAR library and can be used separately in other projects. JNetCAD uses jRealiy for the visualization. Hence it provides a software renderer and a JOGL (Java binding for OpenGL) renderer. For the import libraries, exemplary Java3D and jReality renderer are included. At least Java version 1.5 is required.(NetCAD is a simple Java GUI for importing and exporting several CAD formats. Each im- and export module exists as JAR library and can be used separately in other projects. JNetCAD uses jRealiy for the visualization. Hence it provides a software renderer and a JOGL (Java binding for OpenGL) renderer. For the import libraries, exemplary Java3D and jReality renderer are included. At least Java version 1.5 is required.)
Platform: | Size: 16203776 | Author: jackyhua | Hits:

CodeBus www.codebus.net